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Introduce

In Spacestation Silicon Valley for the Game Boy Color, players control Evo, a small computer chip separated from its robot body after a spaceship accident. Evo's primary goal is to retrieve its scattered body parts and collect power cells to reactivate the space station.

The unique aspect of the gameplay lies in Evo's ability to possess the deactivated bodies of various robots. Each robot type possesses unique abilities and characteristics that must be used strategically to overcome challenges. For instance, a sheep robot can jump high, a dog robot can bite and move quickly, a mouse robot can fit through small gaps, while a bear robot possesses superior strength to break obstacles. Players will constantly need to switch between these robot forms to solve puzzles, interact with the environment, and defeat enemies.

Although the GBC version transitions from the N64's 3D graphics to an isometric top-down perspective, it retains the game's characteristic humor and quirky style. Levels are designed as miniature mazes, requiring players to think logically and experiment with robot abilities to find the correct path. Each area within the space station has specific objectives, often involving collecting enough power cells or rescuing Evo's body parts. Spacestation Silicon Valley on GBC is an engaging blend of puzzle, action, and adventure elements, offering a unique experience for fans.

Emulator Controls

Player 1

= Key ←

= Key →

= Key ↑

= Key ↓

A = Key Z

B = Key X

X = Key A

Y = Key S

Start = ENTER

Select = SHIFT