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Introduce

In the NES title Infiltrator (USA), players assume the role of a skilled pilot, taking command of an advanced combat helicopter known as "Gizmo." The game stands out with its unique dual gameplay, seamlessly blending flight simulation with ground infiltration action.

The aerial combat segment forms the core of Infiltrator. Players pilot the Gizmo from a cockpit view, complete with essential instruments displaying fuel, altitude, speed, and radar. The primary objective during this phase is to covertly fly to enemy bases, avoiding detection by their radar systems. You'll need to employ low-altitude flying tactics to evade radar and engage ground targets such as tanks, anti-aircraft turrets, and military structures. Fuel management is critically important, as running out of fuel mid-mission will result in failure. Precision in piloting and aiming is key to successfully completing aerial objectives.

Upon reaching an enemy base, players must safely land the Gizmo. The game then transitions to a side-scrolling action perspective as you exit the helicopter and begin the ground infiltration phase. In this segment, you navigate inside enemy buildings, confronting guards and various traps. Objectives might include gathering intelligence, disarming bombs, or destroying critical systems. Players must skillfully evade or eliminate enemies using their weapon, while also searching for necessary items to complete the mission. The seamless transition between these two distinct gameplay styles provides continuous variety and challenge for the player.

Infiltrator (USA) demands a combination of piloting skills, tactical thinking, and quick reflexes during action sequences. Each mission features specific objectives and increasing difficulty, offering an engaging experience for fans of classic action and military simulation games.

Emulator Controls

Player 1

= Key ←

= Key →

= Key ↑

= Key ↓

A = Key Z

B = Key X

X = Key A

Y = Key S

Start = ENTER

Select = SHIFT