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Introduce

In the Back to the Future NES game, players control Marty McFly on a challenging journey through 1955 Hill Valley. Marty's primary objective is to collect scattered clocks across various areas to prevent changes to the timeline and ensure his parents, George and Lorraine, meet and fall in love. The game features a side-scrolling structure where Marty must evade a continuous onslaught of enemies and obstacles, including Biff Tannen's gang members, bullies, and even flying objects like birds or basketballs.

Gameplay is divided into multiple stages with varying mechanics. In the main stages, Marty navigates through streets, parks, and other areas of Hill Valley. He has no direct attack ability and must rely on dodging and using power-ups like skateboards for faster movement or bowling balls to temporarily stun enemies. The game's difficulty is quite high due to the large number of enemies and their unpredictable appearance.

Beyond the main stages, the Back to the Future game also includes diverse mini-games. One such instance is the cafeteria stage, where Marty must throw chocolate milk saucers at bullies to protect George. Another mini-game involves bowling, requiring players to time their throws accurately. The final prominent stage is the skateboard sequence on the streets, where Marty must dodge vehicles and obstacles while attempting to achieve the necessary speed to return to the future in the DeLorean.

Each collected clock reduces the ongoing "paradox" effect, indicated by an energy bar. If this bar fills up, Marty will disappear, leading to a game over. Players need to cleverly manage their time and resources to complete the mission and safely return Marty to 1985. This Back to the Future game offers a unique, albeit sometimes frustrating, experience that still captures the adventurous spirit of the original film.

Emulator Controls

Player 1

= Key ←

= Key →

= Key ↑

= Key ↓

A = Key Z

B = Key X

X = Key A

Y = Key S

Start = ENTER

Select = SHIFT