Introduce
In the RoboCop game for the Game Boy Color system, players step into the metallic boots of Alex Murphy, the police officer reborn as the cyborg law enforcer, RoboCop. This is a side-scrolling action-platformer with a horizontal view, taking you through various dangerous sectors of Detroit to quell criminal activity.
The primary objective of each stage is to eliminate all enemies and, at times, rescue hostages or neutralize specific threats. Players control RoboCop as he moves through levels, jumps over obstacles, and avoids traps. Enemies include various armed criminals, from pistol-wielding thugs to machine-gun-toting brutes, and even the formidable ED-209 robots.
RoboCop is equipped with his iconic Auto-9 pistol, capable of continuous fire. Throughout the game, players can find power-ups to enhance their shooting capabilities, increase fire rate, or collect special ammunition. Additionally, RoboCop can utilize close-quarters combat moves when enemies are in close proximity. RoboCop's health bar depletes when attacked, and players need to collect health packs to recover.
Level design is generally linear but features areas that require exploration to find items or secret passages. Each stage often culminates in a challenging boss battle, demanding players to master movement and attack mechanics to emerge victorious. The distinctive 8-bit pixel graphics of the GBC evoke a nostalgic feel, while the sound and music faithfully capture the grim, violent atmosphere of the original movie.
RoboCop offers a pure action experience, focusing on reflex skills and precise shooting. The game doesn't feature many complex elements or puzzles, instead emphasizing continuous combat to complete missions and bring justice to the city of Detroit.