Introduce
Ghostbusters II on the Game Boy Color is an action-adventure game that plunges players into a supernatural battle, based on the plot of the popular film of the same name. In the game, players take on the role of one of the four Ghostbusters team members: Peter Venkman, Raymond Stantz, Egon Spengler, and Winston Zeddemore. The primary objective is to stop the evil spirit of Vigo the Carpathian and his minions, who are plotting to take over New York City.
Most of Ghostbusters II's gameplay takes place from a top-down perspective, allowing players to explore many familiar locations from the movie such as apartment buildings, sewers, and the Manhattan Museum of Art. Each level typically requires players to navigate through haunted areas, searching for and eliminating various types of ghosts. The Ghostbusters' primary weapon is the Proton Pack, used to weaken spectral entities before they can be captured neatly into a Ghost Trap.
In addition to the Proton Pack, players can also use the Slime Blower to clear supernatural slime puddles or slow down enemies. Switching between characters is sometimes necessary to overcome obstacles or solve minor puzzles, although the differences between the characters are not overly pronounced in terms of core gameplay. The game also incorporates light adventure elements, requiring players to find keys, activate switches, or interact with the environment to unlock new areas.
Some special levels in Ghostbusters II shift to a side-scrolling or driving perspective, such as controlling the Statue of Liberty in the final segment of the game, adding variety to the experience. Players need to manage their health bar and lives, collecting health restoration items or power-ups if available. Boss battles occur at the end of each stage or the entire game, requiring players to master the opponent's attack and defense mechanics to win. With its 8-bit graphics and distinctive sound, the game offers a nostalgic feel and fairly well recreates the atmosphere of the film.