Introduce
**Dragon Quest Monsters - Terry no Wonderland** is a unique role-playing game (RPG) for the Game Boy Color, putting players in the shoes of a young Terry, a character famously known from Dragon Quest VI. The story begins when Terry finds himself in a strange monster world, known as the GreatTree, in order to rescue his kidnapped sister, Milly. To achieve this, Terry must become a monster trainer and win the Starry Night Tournament.
The core gameplay of **Dragon Quest Monsters - Terry no Wonderland** revolves around collecting, training, and breeding monsters. Players will explore randomly generated dungeons accessed through portals located within the GreatTree. In these dungeons, players will encounter and battle various types of monsters. To recruit monsters, players need to feed them "meat" during battle to increase the chances of them joining their party after the fight concludes. Each monster possesses unique stats, skills, and attributes.
The combat system is traditional turn-based, where Terry commands a party of three monsters. Players can issue commands to individual monsters or set general strategies for them. The most distinctive and deep aspect of the game is its monster breeding system, also known as "Synthesis." By combining two existing monsters, players can create an entirely new, stronger monster, often of a higher rank or a rarer type. This new monster will inherit some skills and stats from its parents. This is the pivotal element for creating powerful teams and exploring the game's vast roster of monsters.
Players will constantly breed to upgrade their monsters, learn new abilities, and create the strongest warriors to face increasingly difficult challenges. The primary objective is to win rounds of the Starry Night Tournament, unlocking new areas and getting closer to rescuing Milly. With over 200 types of monsters to collect and an incredibly rich breeding system, **Dragon Quest Monsters - Terry no Wonderland** offers a deep RPG experience and high replayability.