Introduce
Command Master is an ambitious real-time strategy (RTS) game developed for the Game Boy Color system. Despite the hardware limitations of a handheld device, the game strives to deliver a core RTS experience. Players begin with a small base, and the primary objective is to build and expand facilities, gather resources (often simplified or automated in this game), and produce military units.
The gameplay mechanics of Command Master focus on resource management and commanding troops in real-time. You'll need to construct various buildings such as tank factories, aircraft factories, and defensive structures. Each building has its own role and requires specific resources. Once built, you can train and produce a diverse range of unit types, from infantry and light tanks to heavy tanks and aerial vehicles. Each unit type possesses unique strengths and weaknesses, requiring players to devise appropriate strategies to handle different combat situations.
The control interface on the GBC is optimized, allowing players to select and move units on the small map. The main objectives in levels typically involve destroying the enemy's base or completing specific mission goals. Battles unfold dynamically, and quick decision-making is key to victory. While not as complex as PC RTS games, Command Master still offers a satisfying feeling when you successfully build a formidable army and lead them to triumph on the small battlefield of the Game Boy Color.