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Introduce

Track & Field (USA) for the NES is a classic sports game that centers around various Olympic track and field events. The core gameplay revolves around rapid and precise button presses to achieve maximum performance in each event. Players will compete in six distinct disciplines: 100 Meter Dash, Long Jump, Javelin Throw, 110 Meter Hurdles, Hammer Throw, and High Jump.

For running events like the 100 Meter Dash and 110 Meter Hurdles, the gameplay demands players to rapidly and repeatedly press both the A and B buttons to increase their athlete's speed. In the 110 Meter Hurdles, an additional press of the A button at the correct moment is required to jump over obstacles. Failing to jump at the right time or jumping too early/late will either reduce speed or cause the athlete to trip.

Throwing and jumping events require a combination of speed and precise timing. For instance, in the Long Jump and High Jump, players must build up speed by mashing buttons and then press the A button at the exact right moment to take off. For the Javelin Throw and Hammer Throw, players also build up speed by button mashing, then use the D-pad to adjust the throwing angle and press the A button to release the projectile. Perfect timing and angle are crucial for achieving maximum distance or height.

Each event has a qualifying standard that players must meet to advance to the next event. Failure to meet this standard results in a game over. Track & Field also supports up to four alternating players, creating a competitive and fun experience as everyone tries to beat each other's records. The game is well-known for its demanding button-mashing mechanics, sometimes leading to intense physical effort, and stands as an icon of arcade sports games from that era.

Emulator Controls

Player 1

= Key ←

= Key →

= Key ↑

= Key ↓

A = Key Z

B = Key X

X = Key A

Y = Key S

Start = ENTER

Select = SHIFT