Introduce
In Fun House (USA) for the NES, players get to experience the exciting and challenging atmosphere of the popular TV game show of the same name. The game is primarily divided into two main phases, closely mimicking the structure of the television program.
The first part is the "Main Game." Here, players control their character as they navigate through various rooms within a "fun house." Each room presents unique challenges that demand agility and problem-solving skills. Players typically need to jump over obstacles, avoid traps, and collect items like coins or tokens within a strict time limit. The objective is to gather enough required items to accumulate points and advance to the next levels. The rooms are designed with diverse mechanics, ranging from slippery floors and moving walls to interactive objects.
The second phase is the "Grand Prix" (or Bonus Round), which is a highlight of the game, replicating the final round of the TV show. In this section, players engage in a timed obstacle course race. The goal is to collect flags or other special items while racing against the clock. The Grand Prix round usually features a more complex layout, requiring a good combination of speed and precision to complete. Successfully finishing this round yields significant bonus points or special "prizes," which ultimately determine the player's overall score.
The gameplay of Fun House combines elements of platforming with light puzzle-solving, focusing on overcoming physical challenges and collecting items within a time-constrained environment. The graphics and sound are simple but effectively create a cheerful atmosphere, true to the spirit of the original TV show.