Introduce
In Bomb Jack (Game Boy/Game Boy Color version), players control Jack, a superhero with the ability to fly. The primary objective of each level is to collect all the bombs scattered across the screen. Each stage is a static screen with various backgrounds, such as pyramids, ancient Greece, or modern cities, offering visual diversity.
A unique aspect of Bomb Jack's gameplay is the bomb collection mechanic. Some bombs will be "lit" (with a flame), and collecting these lit bombs first will trigger a large bonus point chain. The more lit bombs collected consecutively, the higher the bonus score received. This encourages players to plan their movement paths carefully to maximize their score.
While flying around, Jack must avoid various types of enemies that appear on the screen. These enemies have distinct movement patterns, and touching them will cause the player to lose a life. The difficulty gradually increases across levels with more enemies and faster movement speeds.
To assist Jack, several special items appear randomly:
- B (Bonus) coin: When collected, all enemies on screen transform into B coins for a short period. Collecting these coins yields significant points.
- P (Power) coin: Upon collection, Jack becomes temporarily invincible or gains a special ability, helping players navigate dangerous areas more easily.
- E (Extra) coin: Grants Jack an additional life, which is crucial for prolonging the game.
The scoring system in Bomb Jack is very important. Players earn points not only from collecting bombs but also from triggering lit bomb chains, collecting B coins, and completing levels quickly. With its simple yet addictive gameplay, Bomb Jack on Game Boy and Game Boy Color delivers a challenging and entertaining classic arcade experience.